Drawing on nearly two decades of experience at the intersection of AI and games, including leading AI strategy at Take-Two Interactive, Luke will share an industry perspective on how AI is changing game development, production workflows, and player experiences, as well as where the technology may take the industry next.
Luke has an extensive background spanning both AI research and the games industry. He holds a PhD in Artificial Intelligence for Games from the University of Strathclyde, alongside degrees in AI and Robotics. He spent more than a decade at Zynga and Take-Two Interactive, where he led initiatives in AI, analytics, R&D, and game development. He has also served on the Board of Directors of the International Game Developers Association (IGDA) and as Chair of the IGDA Foundation.
The event is offered through a collaboration between Spawn Point Trondheim, AI LEARN, and Norges teknisk-naturvitenskapelige universitet (NTNU).
Register here:
https://nettskjema.no/a/aigame#/page/1

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